
What I do
- Develop lore, religions, governments, and economies for nine different cultures.
- Create and maintain lore and world building bibles. Work with the game producer to establish bible templates.
- Design tutorial island quests that prepare the player for gameplay through immersion and humor. Examples include a prank war, street performances for rum, and giant statue battles.
- Write and implement dialogue for over 50 NPCs with tables.
- Script cinematics down to the second using spreadsheets.


Website available here.
Dialogue Examples
Jaima is a tavern owner whose performer just quit.
Stage ID | Dialogue | Options | Response | Next Stage |
1 | Jaima: Where am I supposed to find help at this hour? My other two performers went missing after the bandits started coming around here. | |||
Player: I could help | Jaima: Well…we’ve had worse. | 2 | ||
Player: That’s a shame. | Jaima: Hey, you seem drunk and impressionable. How about it? | 2 | ||
2 | Jaima: What’s your talent? | Player: Talent? Uh… | Jaima: If you suddenly figure out how to dance or something, come and find me. I’ll be inside by the stage. | End |
Player: I’m pretty great at drinking rum. | Jaima: I’ve got plenty of people with that sort of talent waiting for me inside. Unless you’ve got the coin to back it up, you’re not fooling anyone. | End |